Showing posts with label making apps for iphone. Show all posts
Showing posts with label making apps for iphone. Show all posts

Monday, 14 November 2016

Switching to Android from iOS: Where lies the Difference in Operating Systems?

The competition between Android and iOS is set to enter another year. While users have enjoyed the rivalry, given the trends it has inspired in Android App Development and iOS Application Development, they also have had the choice between two versatile Operating Systems. While users are quick to switch to iOS from Android, the reverse process demands serious temperament. Given the famous saying amongst users of iOS, ‘An iOS user isn’t able to use Android’ again. This is due to the unique features offered by iOS, and while Android offers countless customization options for its users, iOS doesn’t let do users much and ends up doing it for them.






Recently, with the latest Software update, for the first time, iOS allowed users to have a say in the Pre-installed applications, allowing them to uninstall it. While switching to iOS from Android offers a lot more organization and involves a little expenditure, given the way applications are priced at Apple’s App Store, switching to Android from iOS involves missing out on a few features, but not without helping the cause of your Credit Card.


To begin with, the difference lies in the reader mode that is available to the users of Safari. If you are looking for a page to read, but it happens to be cluttered by other senseless info like ads and popups, the reading mode in Safari can disable each of them, leaving you with the article’s headline and content. This feature is especially helpful for those who are looking for minimum distractions during their reading and editing time. Alongside, there is the flexibility of night-time mode which allows users to change the color of their screen according to their comfort, a function Android hasn’t yet adopted. Android does allow a manual reading mode in Chrome, but when it comes to matching the effectiveness of Safari.



For the users fond of average screen size, the launch of iPhone 6 and variants posed a challenge, as, after consistent usage, they felt the tiredness in their fingers. However, Apple had the solution to this through their ‘Reach-ability’ feature through which one could get the interface to squeeze in the middle of the screen, and all this could be done by a double tap on the Home Button. Occasionally, users complained of the irritation this feature caused, but for many, this was a life savior. Therefore, once you switch to the giant screens of Android, you’ll have to do without this feature, and for the ones who grew accustomed to Reach-ability while using iOS, this is one thing they’ll serious miss in Android.



Unlike Android, iOS has already mastered the art of smooth scrolling, as evident through the efficient functioning of Safari. Browsers in Android do not offer a great scrolling experience, and often while reading long articles on the web, one experiences a lag or delay in the page. Even with high-speed internet and complete page loads, there is a persisting lag in the scroll which doesn’t make for a great reading experience. For the ones choosing to shift to Android from iOS, be prepared for an excruciating scrolling experience.



Clearly, Android has a lot to do in terms of catching up with the effectiveness of iOS. What saves it from user skepticism and criticism are the cost-effective hardware solutions that make it possible for users to own an Android with ease, quite unlike an iOS Device. Alongside, Android has been instrumental in inspiring trends in Android and iOS Application Development, even though the revenues from the Apple App Store exceed those of Android by over 75%. However, it’s not always numbers, and if you are looking or have made the switch to Android from iOS, be prepared for an experience that is not disappointing, but different.



Saturday, 30 July 2016

What does the iPhone SE mean for app development?


Smart phones have been drifting upwards with regards to screen size for quite a while. While it's evidently genuine that the present period of cell phones began with the little unique iPhone, devices from all makers now regularly send with screen sizes well more than 5 inches. Actually, even Apple have moved crosswise over to devices with 4.7 inch and 5.5 inch screens. 



On March 21, be that as it may, Apple approached with an energizing – yet not startling - declaration. In Cupertino, California, Apple VIce President Greg Joswiak made that big appearance to present the new child iPhone SE.

More or less, it's an iPhone 5s body with iPhone 6s internals – a small powerhouse that ought to appeal to the individuals who have for quite some time been put off by greater devices. This could mean changes for Mobile app development.

The new iPhone

Calling it "a major stride for little", Apple guarantees the iPhone SE is the most intense 4 inch telephone ever. It's not astonishing, given that almost every other maker has done without littler devices. Organizations like Samsung and HTC now just deliver little devices with low-end details to coordinate. Essentially, you won't discover a gadget this little with such a capable camera or high determination screen.

The chip controlling the iPhone SE is the same A9 utilized as a part of the iPhone 6s, and the camera appears to be well. There's a 12-megapixel shooter in here that is fit for catching 4K video.

While prepared iPhone proprietors might have the capacity to rapidly recognize the distinctions in this new model, others may battle. As it uses the same body as the iPhone 5s, the outside contrasts are insignificant. Investigate the photo beneath:

How Apple's new 4-inch iPhone SE looks at to the 3-year-old iPhone 5s

So with Apple now apparently needing to get little devices up front at the end of the day, what does this mean for how apps are developed?

What does this mean for app development?

Since 2014, iOS app developers have begun concentrating on making apps for iphones with bigger screens. While yes, it's actual that the iPhone 5s and prior, littler models still have apps made for them, the new devices are the need. With Apple now pushing another 4 inch telephone, developers may need to begin contemplating fitting apps for devices both little and expansive.

This implies pondering how certain capacities will chip away at a littler screen rather than a bigger option, and moving catch position to better exploit the size contrasts. At times, it might even be important to change text dimensions or discard works altogether if the app endures accordingly.

It's been a rough street previously: People who have utilized iPhones since discharge will undoubtedly comprehend the issues with apps intended for littler screens being utilized on bigger telephones. An app intended for the iPhone 4s, for instance, will turn blown upward on the iPhone 6s Plus.

Working with a designer that comprehends the diverse necessities for new devices will be the best game-plan.

Apps that work

Whether it's for big business, government or business purposes, portable apps are rapidly getting to be imperative contemplations. Thus, it's a smart thought to address an expert group when considering growing new portable apps. Code Brew Labs, for instance, can work with associations to create incorporated business arrangements around rich versatile iphone app development, over every significant stage.

Contact us today in case you're occupied with adapting more.